Fixed an issue where Martin appeared on the farm late at night if the player was married to Claire and had constructed the theater. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Fixed day/night tiles in all villager houses. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Content Patcher V1.8 is required. Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Adjusted the Aurora Vineyard quest completion requirement. Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? Fixed miscellaneous typos and map glitches. Decreased Void Shard sale price (15000g > 10000g). Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. Fixed an issue where two Morris' appeared in Joja Mart. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Fixed an issue where two bushes were glitched into each other at the mountain. Added compatibility for the More Fish mod. Extended the entrance in the desert railway to the Crimson Badlands. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Previous versions of Stardew Valley Expanded must be uninstalled completely. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Fixed many various typos in location messages and dialogue. Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. Players can join the fight on the desert battlefield against hordes of monsters, some corrupted by dark magic Defend Castle Village! Increased the sell price of the 'quality' and 'iridium' sprinklers in Sophia's ledger. 10-19-2020: Changed several IF2R configuration conditions. When doing a special order that requires shipping items, the player can ship the remaining items on the final day. Come back! Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. Increased starfish sale price (120g > 150g). One of these maps is called "Forest West", located west of Cindersap Forest. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Fixed an issue where Sophia's 14 heart event had a script error. Players can now sleep in the bed of whoever they're dating, engaged, or married to. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. Players can use their scythe/sword to remove glitched grass. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Added movie reactions and concession tastes for all SVE characters. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. Removed Marlon's off center speech bubble that'd display when players entered the Adventurer Guild. Increased the rarity of four leaf clovers in the western cindersap forest. Changed a "certain note" in Sophia's house to be more "rated PG". REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Fixed a bug where Alesia had a double in the Adventurer Guild. Olivia now attends her acrobatics class on Tuesday if married to the player. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Community Day is no longer categorized as a festival day in the game code. Got rid of the fallen tree in the woods due to recolor incompatibility. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. Debug printing has been removed from the Lua warps, preventing log spamming in multiplayer and fixes other technicalities. Players can now properly interact with Morris and Marlon when they are working. Content Pack code based on ParadigmNomad's work for Seasonal Villager Outfits. Farm computers will now detect crops planted at the old community garden and grandpa's shed. Fixed an issue where one-time object spawns could reappear when updating SVE. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. map patches. Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Fixed several typos and miscellaneous map tiling errors. Sophia's grange display now appears at the fair. Summit Reborn is no longer a required mod. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Fixed an issue where windows in Grandpa's Shed didn't emit light. Town East is fixed and now farmable! Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. Added skeleton mages to the Crimson Badlands. Dulse Seaweed can now be caught in every season. Decreased serpent spawns at the Crimson Badlands by 10%. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Made the Jenkins' Residence exterior more lush during summer. Heavily reduced the amount of expressions players showcase during events. You've been challenged to reach level 25 in the skull cavern. They're now more direct, concise, and neutral. She is a marriage candidate! -Abigail, Maru, and Vincent got stuck during the egg hunt. Further tweaked all question forks and side events. Added 2 new consumables (sold at Harvey's clinic). Progress is going well!). She now has a chance of visiting Ginger Island Resort once unlocked. (Framework Mod) This mod allows custom forage, debris, and monsters to function. He now runs Jeric's Shop from his home on Blooming Hill Farm. Buffed forage spawns in the secret woods and western cindersap forest. Fixed several glitched tiles on the Forest West map. Fixed an issue where landmarks on the island reverted to destroyed states. Only reflects on new weapons obtained. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. Increased Sophia's special order money reward (12000g > 35000g). Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. Spouse room data is now loaded through Content Patcher instead of TMXL. This author has not provided any additional notes regarding file permissions. Fixed an issue where farmhands would crash during community center warp events. Swapped the recipes Marlon and Krobus sells to the player. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. Adjusted Pelican Town -> Shearwater Bridge warps. Player responses are now direct and reduced in size to match vanilla questions. Greenhouse has also reverted back to being "accessible" even though it isn't repaired. Fixed a clipping issue with Kent's schedule in Pelican Town. Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Esca assisted me in updating the custom forage locations to the new FTM framework. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Players may now also refill their watering can using the water troughs in the building. Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. Moved a tree by the Wizard's Tower by a couple tiles. Added pine tree shadows at the Adventurer's Summit. Resampled many measures in the "Camilla's Tower" soundtrack. Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 Added compatibility for Ran's Harvest Goddess. Redesigned the Pelican Town memorial and fountain. Fixed a couple typos in some event dialogue. Reorganized Olivia and Sophia's marriage dialogue. It can also be caught in Winter if a Rain Totem is used. Share Requirements Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Fixed an issue where SMAPI reported results from the farm computer for SVE locations. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 This is a configurable addition. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Added more immersive detail to many maps. Trees will eventually grow in the area. Fixed an issue where players could begin Andy's special order if his house wasn't yet refurbished. Added a 4, 6, and 8 heart event for Martin. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. You found another note in the sand dragon's eye. Added three new maps! Added a quick event for Lewis outlining Community Day. Players may now plant crops on this map. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Fixed an issue where extra layers weren't displaying in the saloon. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Added more detail and fixed many inconsistencies on the world map. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Added winter grass map properties to all exterior locations. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Added an Ice Festival portrait for the traveling cart merchant. Victor now plays arcade games in the saloon on Fridays. Krobus events can no longer be triggered on Fridays. Deep Cave spawns a modest amount of geodes and minerals. Fixed a couple typos in locational messages and events. Andy now works on his farm all day during the first of every season (except winter). Changed how Dusty is loaded into the game. Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). Fixed several Community Day formatting typos. Family members of the legendary fish have returned to the valley. Designed new waterfall sprites and animations. Must be at 8 hearts. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. Shearwater Bridge events didn't correctly warp players after cutscenes. Fixed the remastered Calico Desert compatibility for several mods. Fixed a bug where players couldn't dance with SVE characters. Fixed a bug where there were two Marlon's in the Adventurer Guild. Visit Fandom's Community Central! The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Green serpents have been recolored to orange/yellow and corrupted serpents now use Apophis' old design. Decreased mushroom colony sale price (125g > 105g). -Linus. Nerfed the quarry on IF2R due to requests. They now reflect accurate colors to static fences. Fixed an issue where Morris offered players the farm land expansion on Grandpa's Farm even if players didn't become a Joja member. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. It must now be spring or summer to see Scarlett's 8 heart event. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Edited Shane's 7 heart event to be more negative and indirect. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Upload your farm map (upload.farm) Adjusted, nerfed, and buffed all forage locations to be more balanced. Fixed an issue where ??? Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Fixed an issue where players couldn't access ??? Removed the "Vanilla Sandy Portraits" configuration (no longer needed). This config will change Sophia's portrait art to look more older. I've added it to the wallpapers section. They cannot be sold. Replaced all SVE showcase images - they now show vanilla colors. He also visits the Adventurer's graveyard during fall. Increased corrupt spirit health (1250 > 1500) and damage (70 > 80). This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Players may remove it from their mods folder if they wish. They were preventing adequate vision when traversing the path. When it saw you, it fled toward town. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Players obtained Sophia's trade secrets benefit upon marrying her. Clint's schedule has been changed. Players now must now unlock the island in order for Sophia's special order to appear. Changed the IF2R hardwood area entrance from a ladder to an incline. Claire and Leo will now attend Community Day if players have met the required conditions. Fixed a bug where the halloween festival wouldn't load. Added butterfish and lunarite to Victor's love category. This. Added back the content folder with the town.xnb. (Framework Mod) Allows custom shops to function. Marnie has received a new event, taking place in her small crop field during the summer when the weather is sunny. Sprite Spring flower forage now slowly accumulates until the end of the week. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. I seek an extremely rare and powerful goop, known as 'ectoplasm'. Andy now likes blackberries and loves blackberry cobbler. Buildings cost more gold and require more resources to construct. Added a new festival called "Joja Day". Fixed an issue where Sophia's 14 heart event crashed the game. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Added due to a request. Added a new section and graphic to the descriptions page titled "Donations". Cindersap Forest has added warp patching logic applied to it. Some players were experiencing recolor issues. Added Miscellaneous dialogues and schedules to vanilla NPCs. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. on GF with the sandbox configuration. Can be used with Remove Fences. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Ingredients | Stardew Valley Expanded Egg Hunt Map SVE and IF2R will not load unless required mods are installed. As of now, this map is broken. Migrated crop phase patches and vanilla map loads to Content Patcher. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). . Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. A dozen leeks should do the trick they're his favorite. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Added multiple different dialogues for them that depend on player progression. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Added ??? Fixed a layering issue where Gus' couch clipped into him. 09-16-2020: Fixed a bug where Claire and Martin wouldn't go to work at Joja Mart if players built the Joja Movie Theater. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Fixed an issue where Apples was missing summit dialogue. I recommend removing the "[zCP] FlashShifter's Seasonal Edits" folder out of the mods directory to avoid conflicts. Adjusted a part of the railroad fence by one tile. 09-16-2020: Fixed a crash that would occur if players tried using configurations on IF2R. Migrated shop data from TMX > Shop Tile Framework. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. Fixed an issue where the secret notes weren't being patched. Removed the random probability trigger on Marlon's event. Fixed a bug where players could walk through the desert pillars. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Added new potions, bought from adventurer vendors after meeting certain conditions. Fixed an issue where mist didn't display on stormy days. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Added 6 new seasonal decorations, sold at respective decoration vendors. Grampleton Fields has been removed and added to an optional download. Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. Stardew Valley Expanded Wiki is a FANDOM Games Community. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Altered the tree shadow tiles in the south west corner of Cindersap Forest. You encountered a suspicious looking figure by the bus stop. Fixed an issue where players couldn't trigger Marlon's sewer key event. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Removes the large pink tree and water trough below the fenced animal area. Redesigned the western forest lake into a river. Rebalanced weapon damage across the board. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Fixed an issue where magic torches in Lance's spouse room didn't emit light. Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. It can be found on the descriptions page. Removed the backwoods shortcut. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. It's the perfect map to store a bunch of kegs as well. Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. (Framework Mod) SMAPI is required for any of this to work. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Slightly nerfed the price of clownfish and starfish. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). Added an alternate layout for Immersive Farm 2 Remastered (IF2R), featuring no static fences, no pre-built shed, and dirt land instead of grass. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Added SVE characters to Elliott's book read and Leah's art show events. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Fixed a hard crash players experienced when walking near the Joja mart. 09-23-2020: Fixed a freeze at the egg festival when playing multiplayer. Added tile data to Willy's barrel, allowing players to complete his quest. A Radioactive Bar can be shipped or sold to Clint at the Blacksmith Shop for 3,000g ( 4,500g with the Blacksmith profession ). Radioactive Bass now have a chance of producing roe. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Received by mail the day after entering the Skull Cavern. Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Farmhands can now see SVE characters at festivals and marry them without crashing. Fixed an issue where some players couldn't enter the adventurer guild. around once conditions have been met. Updated Susan's and Olivia's overworld sprites. Fixed an issue where players could walk out of bounds in town east. Fixed a couple compatibility issues with other mods. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. The fish section on the SVE descriptions page details how to catch them. Fixed a bug where Lewis would walk through Willy at the SDV fair. Players are no longer placed in the crossroad when entering from the south. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Players must now reach the bottom of the mines and have played for at least a full year to obtain the key from Marlon. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. The number of [Monster] in the local caves have made mining dangerous for other people, not me! About "Welcome to East Scarp! Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. Added support for custom greenhouses and farm caves for IF2R. Barred players from entering Sophia's Cellar due to a crash that would occur when NPC Map Locations was installed. Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018; Switch as of 01 October 2019; iOS as of 24 October 2021 . This gated players from end game content. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). This event takes place in the desert after the player has reached five hearts with her. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Fixed a bug where players couldnt catch the founder fish. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. Default setting is "true". Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Martin's 6 heart event is now locked if players married Claire. Lance now shows up on the Pelican Town calendar when unlocked as a social NPC. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Fixed an issue where Leah harvested her crops at the community garden during winter. Hardwood fence replacement configuration is now defaulted to "false" instead of "true". Puppyfish and Butterfish can now only be caught at shearwater bridge. Krobus' 4 heart event is now disabled if players are a Joja member. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. It seems Mr. Qi's strange scavenger hunt has come to an end. Have all of the requirements for SVE aswell! Fixed many glitched tiles on several maps. Fixed an issue where Daggerfish was missing fish pond data. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Only triggerable year 1 in spring. Added a portrait for the travelling cart merchant. 10-18-2020: Fixed an issue where saplings could grow on the IF2R bridge. Added a new cat statue sold at the Calico Desert Club. Definitely nothing like that. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. This wiki is a read-only version of the Stardew Valley Wiki. (Requires SVE - Furry Conversion Patch as well), Obligatorio(con todos los requerimientos del mod), Hard requirement - SMAPI will give dialogue writing errors if this is not installed, You also need all the required mods found on SVE's page. Added portraits to several location messages, such as when the player pets Dusty. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Fixed a bug where the Adventurer's Guild had black boxes. Lewis has received a new event, taking place at the mountain during spring, sunny weather. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Fixed a small glitch where Marlon's heart emote, upon being gifted at the adventurer guild, clipped into a sword on the wall. Fixed an issue where ??? This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions!
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stardew valley expanded wiki
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